Hey everyone!
I'd like to present our newest and most advanced script yet, our advanced weapon shop job. This script was designed with a roleplay environment in mind, allowing for an interactive experience between players.
Features
- Ownable weapon shops with society fund support
- Custom checkout system with working coupon codes (creatable by shop owners)
- Metadata support for adding player name to weapons for police purposes
- Gun repair station
- Material buying system to support crafting weapons
- Standalone crafting system (or use your own)
- Optional job grade requirements for every activity
- Weapon license support
- Included custom ammunation vehicle
- Highly configurable
Dependencies:
- ESX, QBCore
- ox_lib
- qb-target or ox_target